For the past year, the vast majority of UK residents have been restricted to their homes. Education, work and entertainment typically became domestic activities, and the home has shifted from a place of relaxation to an environment of restriction and monotony. actualize.exe exists as a virtually rendered 3D experience, navigable using any desktop or laptop computer. Produced within the Unity 3D editor, an industry standard software for the creation of video games, actualize.exe resembles the games that have kept millions entertained throughout the pandemic. Appropriated historical artworks are incorporated as ‘easter eggs’ within the surfaces and objects found within the experience. This contextualises the virtual environment by presenting observations that comment on the effect of restriction within a domestic space.
Bethany Barlow • Hannah Barness • Trudi Hall • Fiona Middleton • George Rayner • Lucie Scott • Laurence Thorn •